Minghsin University of Science and Technology
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Uedu Open / Game Design
CMS.608

Game Design

Philip B. Tan, Richard Eberhardt | Spring 2014
Art, Design & Architecture Game Design Media Studies Fine Arts
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CC BY-NC-SA 4.0
Course introduction
This course is built around practical instruction in the design and analysis of non-­digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-­playing games.
Course Information
SourceMIT 開放式課程
DepartmentComparative Media Studies/Writing
LanguageEnglish
Number of videos0
Course videos (0)
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