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Uedu Open / Algorithms for Computer Animation
6.838

Algorithms for Computer Animation

Prof. Jovan Popovic | Fall 2002
Data Science, Analytics & Computer Technology Programming & Coding Algorithms and Data Structures Visualization Computer Science Engineering Graphics and Visualization Programming Languages
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CC BY-NC-SA 4.0
Course introduction
Animation is a compelling and effective form of expression; it engages viewers and makes difficult concepts easier to grasp. Today’s animation industry creates films, special effects, and games with stunning visual detail and quality. This graduate class will investigate the algorithms that make these animations possible: keyframing, inverse kinematics, physical simulation, optimization, optimal control, motion capture, and data-driven methods. Our study will also reveal the shortcomings of these sophisticated tools. The students will propose improvements and explore new methods for computer animation in semester-long research projects. The course should appeal to both students with general interest in computer graphics and students interested in new applications of machine learning, robotics, biomechanics, physics, applied mathematics and scientific computing.
Course Information
SourceMIT 開放式課程
DepartmentElectrical Engineering and Computer Science
LanguageEnglish
Number of videos0
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